SPADL action type definitionsΒΆ

This documented provides a detailed definition of all action types used in SPADL.

Action type

Description

Success?

Special result

Pass

Normal pass in open play

Reaches teammate

Offside

Cross

Cross into the box

Reaches teammate

Offside

Throw-in

Throw-in

Reaches teammate

/

Crossed free-kick

Free kick crossed into the box

Reaches teammate

Offside

Short free-kick

Short free-kick

Reaches team mate

Offside

Crossed corner

Corner crossed into the box

Reaches teammate

/

Short corner

Short corner

Reaches teammate

/

Take on

Attempt to dribble past opponent

Keeps possession

/

Foul

Foul

Always fail

Red or yellow card

Tackle

Tackle on the ball

Regains possession

/

Interception

Interception of the ball

Regains possession

/

Shot

Shot attempt not from penalty or free-kick

Goal

Own goal

Penalty shot

Penalty shot

Goal

/

Free-kick shot

Direct free-kick on goal

Goal

/

Keeper save

Keeper saves a shot on goal

Always success

/

Keeper claim

Keeper catches a cross

Does not drop the ball

/

Keeper punch

Keeper punches the ball clear

Always success

/

Keeper pick-up

Keeper picks up the ball

Always success

/

Clearance

Player clearance

Always success

/

Bad touch

Player makes a bad touch and loses the ball

Always fail

/

Dribble

Player runs with the ball

Always success

/

Goal kick

Goal kick

Always success

/

In comparison to SPADL, Atomic-SPADL introduces eight new action types that capture the outcome of an action.

Action type

Description

Receival

Receiving a pass

Interception

Interception of a pass by the other team

Out

The ball went out of play

Off-side

The receiving player is off-side

Goal

A goal

Own goal

An own goal

Yellow card

A yellow card

Red card

A red card